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A Story in Three Scenes

🎯 An illustrated story that changes backdrop and characters as it goes.

πŸ’‘ The idea behind it

Broadcasts let one piece of code start another, which is how anything with scenes is organised.

🧱 Blocks you will need

switch backdrop tobroadcast and waitwhen I receiveshow / hideglide 1 secs to x: y:

πŸ”¨ Build it

  1. Plan three scenes on paper first β€” one sentence each. This is the real work.
  2. Add three backdrops and name them scene1, scene2, scene3.
  3. Main code: switch backdrop to scene1 β†’ broadcast scene1 and wait β†’ switch to scene2 β†’ broadcast scene2 and wait, and so on.
  4. Each character has 'when I receive scene1' with its own lines and movements, and hides during scenes it is not in.
  5. Use 'glide' rather than 'go to' so characters walk on instead of teleporting.

πŸš€ Make it harder

  • Add a title screen with a start button.
  • Let the viewer choose what happens next by clicking one of two sprites.

🐞 Bugs you will hit

  • Characters from scene 1 are still on screen in scene 2: every sprite needs a 'hide' at the start of the scenes it is not in.
  • The scenes all run at once: use 'broadcast and wait', not plain 'broadcast'.

⬇ Need Scratch itself?

Free from MIT, in a browser or as an offline app that needs no connection at all.

Get it β†’
Ask GuruAcharya Samayeshwar